A remake of North and South for PC, Switch, Xbox and PS4 is available
-A remake of North and South announced by Microïds two years ago of the original game by Infogrames is now available on PC, Switch, Xbox et PS4.
Youtube video
A remake of North and South announced by Microïds two years ago of the original game by Infogrames is now available on PC, Switch, Xbox et PS4.
I am late but a preview of Ghost'n Goblins for Amstrad CPC 6128+ by Frédéric Poesy, Thomas Ferté and Julien Riet is available since April 2020 after 4 years of development. This preview is an Amstrad CPC+ cartridge image, not an image disk. To access the game parameters, please press space or button 1 during cartridge boot.
BDCIron has done a video of this preview.
Arnaud Bouche is the author of Bitume (CPCRetroDev 2017) and Deeper Warrens (CPCRetroDev 2018). For the CPCRetroDev 2020 he has written Throne Legacy inspired by l'Aigle d'Or (golden eagle) from which you can see some gameplay on Youtube.
The game was written with CPCPower and Titan for intro (and story), Ced for making and greatly improving graphics and SLT for tireless testing.
The game is using CPCTelera and Arkos Tracker.
There are 51 games in competition but you will only be able to see 49 trailers for the CPCRetroDev 2020 on Youtube.
Knight Lore released in 1984 on Amstrad CPC has been ported to Amstrad PCW by Habi Soft, with colors too !
If you need help to finish the game, go see StrategyWiki.
Cheman is the last Amstrad CPC game by The Mojons Twins, cover by kendroock, history by maribip, na_th_an and anjuel, music by David Sánchez (aka Davidian aka Murcian). The game uses the following framework/library : MK1 PSTCRA by The Mojon Twins, Cprslib by Artaburu and WyzPlayer by Wyz.
It looks like a Commando BUT ammunitions are limited, dont play trigger happy or you will burn yourself, use your brain. You will use a joystick or the keyboard (O P Q A for directions, space to shoot, directions + space to push a rock for blocking a laser).
You control Sgt. Helmet who has to perform several missions: traverse the enemy camp (with and without ammonition), rescue the hostages, finding 5 bombs, setting them next to the evil computer, then get back to base, or destroy motorbikes. Use keycards to open closed gates and kill every clone soldier if he stands in your way. You can destroy the barbed wire to progress (but avoid touching them!) as well. But beware! Bullets are prized and you better save them. You can refill your ammo with the magazines you will find across the map – but you better be savvy. Use boulders to block lasers so your ass doesn’t get burned and… GOOD LUCK!
Jackic has translated Iron Lord in english. The game should be finished. If you see something which should be mentionned, don't hesitate to write to Jackic on CPCWiki.
Arcade Game Designer v0.7.10 is a Windows (32/64) utility by Jonathan Cauldwell to write games for Timex/Next, ZX Spectrum, Amstrad CPC, Acorn Electron, Dragon/Coco and Enterprise, without any knowing of programmation.
The big news for the CPC is that it should now allow you to import third-party assembler routines and call them in your game with the USER command (plus an optional argument that gets passed in the accumulator). There is an example user routines directory with a couple of routines suggested by users.
There is a forum about AGD, follow the link of the first message to download AGD.
Richard Jordan is working on Melkhior's mansion : a 3D isometric remake of Atic Atac, with an available demo for PC. The game will also be available for ZX Spectrum Next and 128 Ko.
Oldschool is Beautiful has released two videos about the worst Amstrad CPC games stated by his viewers :
La culotte de Zelda is of course a tribute to the game The legend of Zelda released in 1987 on Nintendo NES. The loading screen is awesome, and I await impatiently the release of the game..
Bitplane Technomantes has released a WIP of its Amstrad CPC game limited to 1 level : Corsair Trainer at the Assembly Online 2020 (direct download). It's a 50hz vertical scrolling shoot them up with 3 difficulty levels.
Programmation is done by Axelay, graphics by Rexbeng and the music by McKlain.
They won the first place at the game development compo.
Livingstone Supongo is a mode 0 game by Opera Soft. Nan has made a conversion of this game in mode 1 which you can download a tape image. The translation of the Youtube video is the following : Here is a demo of what is the classic Livingstone I suppose from Opera Soft, but transformed to mode 1 with four colors. The process has been without artistic intervention, being carried out through a process of converting colors replaced by those available in mode 1 and patterns..
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