Oil Panic by Crazy Piri for Amstrad CPC
-After Tetris and Puzzle Bobble, Crazy Piri has released Oil Panic, un remake of a classic Nintendo game and watch.
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After Tetris and Puzzle Bobble, Crazy Piri has released Oil Panic, un remake of a classic Nintendo game and watch.
Nemo 59 is programming in Turbo Pascal on Amstrad CPC a software : a hardware sprite editor for Amstrad CPC+, and much more. I invite you to go see his youtube videos and read his posts on CPCRulez.
He also wrote a pascal framework (TP-tools v0.2 with its documentation), the objective is to have a v1.0 with more pascal units, for Amstrad CPC and CPC+. TP-Tools v0.2 is actually organized in 4 units :
Other pascal units will be added in the future v1.0 (UCrt, USprite, ...).
Mabus Mania by Oscar Llamas (Hicks) is a platform game for Amstrad CPC and ZX Spectrum.
PunyInform v2.3 by Fredrik Ramsberg and Johan Berntsson is a library written in Inform 6 to create adventure game (pure text, no graphic support contrary to DAAD) using the Z-machine virtual machine which will run on 8bit computers (or more recent computers too). PunyInform has a parser, knowing of common verbs and a framework to write adventure games.
PunyInform is based on the Inform 6 library written by Graham Nelson. Its goal is to make easily adventure games in Inform 6, with a manual describing the differences between the official library and PunyInform..
Games using PunyInform can be compiled in z3, z5 and z8 format (z3 being the best format for 8bit computers, other formats have more features). Compared to the Inform 6 library, it means that there is no support for the Glulx virtual machine but z3 format is important as Inform 6 doesnt support it.
To compile games written with PunyInform, you should use the Inform 6 compiler maintained by David Kinder. Binaries are available on if-archive. PunyInform needs Inform v6.34 (or more).
They are tutorials to write adventure game with PunyInform (end of the page).
To try your game after compilation, you can use WinFrotz by David Kinder, to create map easily you can use Trizbort.
Amstrad CPC World has released a youtube video of the top 150 Amstrad CPC games between 1984 and 2020).
Targhan has released Arkos Tracker v2.0.1 for linux, windows and mac.
The v2.0.1 doesn't have many new features, but important bug fixes on some players, and a new 6502 player conversion for Atari 8 bits (XE/XL)! The family is getting bigger.
Rodrik Studio which you can read on the System-CFG forum (french) (a good forum on older computers), has done four videos about 3 differents Amstrad CPC models (videos by the oldest to the more recent) :
He opens and cleans all machines, and also refresh the exterior of the computer with the retrobright method.
MrT has written a music remake of Cybernoid (Hewson).
This remake has been sampled and being played on an emulated Amstrad CPC on this video by Markus Hohmann.
PunyInform v2.2 by Fredrik Ramsberg and Johan Berntsson is a library written in Inform 6 to create adventure game (pure text, no graphic support contrary to DAAD) using the Z-machine virtual machine which will run on 8bit computers (or more recent computers too). PunyInform has a parser, knowing of common verbs and a framework to write adventure games.
PunyInform is based on the Inform 6 library written by Graham Nelson. Its goal is to make easily adventure games in Inform 6, with a manual describing the differences between the official library and PunyInform..
Games using PunyInform can be compiled in z3, z5 and z8 format (z3 being the best format for 8bit computers, other formats have more features). Compared to the Inform 6 library, it means that there is no support for the Glulx virtual machine but z3 format is important as Inform 6 doesnt support it.
To compile games written with PunyInform, you should use the Inform 6 compiler maintained by David Kinder. Binaries are available on if-archive. PunyInform needs Inform v6.34 (or more).
They are tutorials to write adventure game with PunyInform (end of the page).
To try your game after compilation, you can use WinFrotz by David Kinder, to create map easily you can use Trizbort.
After his video Amstrad PPC512 ISA Expansion Board XTIDE Network Sound PPC640, Retro Theory is showing how to replace the actual RTC chip with another compatible component with its own battery (good for 10 years). You will have some unsoldering work to solder the new Dallas DS12887 RTC inside the Amstrad PPC.