Amstrad Chiant pour Chiant by Zisquier, learning Z80 assembler
-After Oldschool is beautiful and his video serie about programmation, Zisquier is doing the same thing (french inside).
Youtube video
After Oldschool is beautiful and his video serie about programmation, Zisquier is doing the same thing (french inside).
Arcade Game Designer v0.4 is an utility by Jonathan Cauldwell to make games on Timex/Next, ZX Spectrum and Amstrad CPC, without any knowing of programmation.
There is a forum on AGD.
An interview of the development team for The shadows of Sergoth is available in spanish and english (end of the page). It's a dungeon crawler WIP for Amstrad CPC 6128.
One of the programmers, Chris94, did 2 videos of the making off (french with english subtitles) :
The World War Simulator part one on ZX Spectrum was written in 2012 by The Retrobytes Productions. Mid January 2018, the programmation of the World War 2 Simulator for Amstrad CPC has begun. And now the music of the game is released on Soundcloud, written by Jose A. MARTIN (Riskwood)
You can look in spanish at 24 videos done at the Alicante university about Z80 programmation Z80 for Amstrad CPC with CPCTelera on the Youtube chain of Profesor Retroman.
After the revelation of the game box of Athanor 2, here is a music tune by Hervé Monchatre.
Between McKlain and him, we can talk about ubiquity in the Amstrad CPC productions.
Jose Javier Garcia Aranda shows us a preview of 8BP v32 (8bits de poder : 8bits of power), a RSX library to write Amstrad CPC games in basic (26 Kb max) with a video of a 3D car racing game. You can download 8bp on github.
After the first video on C progammation for Amstrad CPC and the second video of this serie by Oldschool is beautiful, here is the next video (v2.5). You will be able then to see the videos 3 to 5.
After the first Athanor (graphical adventure game), Eric Safar is working on Athanor 2 since 2015. The box of the game has been done this summer 2017 (illustration by Angel Bautista), now it's the production of the manual and the material clues.
After the first video about C progammation for Amstrad CPC with SDCC, here is the next one about using mode 0 and draw pixels with SDCC for Amstrad CPC by Oldschool is beautiful.
It's never too late to start anew, Oldschool is Beautiful is discovering the Amstrad CPC at 43 years old.
And he doesnt start slow, as in his second video he presents his next one about C progammation for Amstrad CPC which he learns with CPCMania using SDCC and a Gotek.
All videos are in french of course.
The shadows of Sergoth is a new dungeon crawler in development for the Amstrad CPC 6128. The level shown in this youtube video of The Shadows of Sergoth are not the definite ones, and there is still a lot of things to add, like sounds, monsters, puzzles,...
The game is developped by :
The happy testers are : Fredouille, Galamoth, Maxit, Snake Plissken and Tanuki.
Thanks to all of them !
Jose Javier Garcia Aranda has written a new version of 8BP v31 (8bits de poder : 8bits of power), a RSX library to write Amstrad CPC games in basic (26 Kb max). You can download 8bp on github.
This new version bring a new feature, the command PRINTAT to print small characters in mode 0 quickly.
If you read Amstrad CPC forums, maybe you have read a few short messages by MacDeath. No I was only joking, you have read a lot of lenghty messages by him ! But he has also done some videos on Youtube on his prefered subject : Amstrad CPC graphics. The latest video by MacDeath is Amstrad CPC Graphics Live [Se02Ep04] (french audio).
Jose Javier Garcia Aranda has written a new version of 8BP v30 (8bits de poder : 8bits of power), a RSX library to write Amstrad CPC games in basic (26 Kb max). You can download 8bp on github.
Fresh Fruits and Vegetables is the last game programmed with 8BP and showed at the RetroMadrid 2017 meeting.
For more news, Go to home page